

The Enigma Game
432 pages2020Disney-HyperionISBN 9781368012584
Young Adult FictionHistoricalMilitary & WarsMysteries & Detective StoriesAction & Adventure
About this book
The hair stood up at the back of my neck. Those letters meant something. And with the cipher machine, I'd worked it out myself.
1940. Facing a seemingly endless war, fifteen-year-old Louisa Adair wants to fight back, make a difference, do something-anything to escape the Blitz and the ghosts of her parents, who were killed by enemy action. But when she accepts a position caring for an elderly German woman in the small village of Windyedge, Scotland, it hardly seems like a meaningful contribution. Still, the war feels closer than ever in Windyedge, where Ellen McEwen, a volunteer driver with the Royal Air Force, and Jamie Beaufort-Stuart, a flight leader for the 648 Squadron, are facing a barrage of unbreakable code and enemy attacks they can't anticipate.
Their paths converge when a German pilot lands in Windyedge under mysterious circumstances and plants a key that leads Louisa to an unparalleled discovery: an Enigma machine that translates German code. Louisa, Ellen, and Jamie must work together to unravel a puzzle that could turn the tide of the war? but doing so will put them directly in the cross-hairs of the enemy.
Featuring beloved characters from Code Name Verity and The Pearl Thief, as well as a remarkable new voice, this brilliant, breathlessly plotted novel by award-winning author Elizabeth Wein is a must-read.
Publication Details
- Publisher
- Disney-Hyperion
- Published
- 2020
- Pages
- 432
- ISBN
- 9781368012584
- Language
- en
About Elizabeth Wein
Elizabeth E. Wein (/wiːn/, born October 2, 1964) is an American-born writer best known for her young adult historical fiction. She holds both American and British citizenship.
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