

Augmented Learning
3.0
(1 ratings)272 pages2011MIT PressISBN 9780262292467
Data processingDesign and constructionEducational gamesMobile computingPocket computersProgrammingSimulation games in education
About this book
New technology has brought with it new tools for learning, and research has shown that the educational potential of video games resonates with teachers and pupils alike. Klopfer here describes the largely untapped potential of mobile learning games to make a substantial impact on education.
Publication Details
- Publisher
- MIT Press
- Published
- 2011
- Pages
- 272
- ISBN
- 9780262292467
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